The $700 PlayStation 5 Pro already delivers sharper, smoother, and more stable graphics than the standard PS5. But in 2026, Sony plans to take visual fidelity even further by integrating a new AI-powered upscaling technique, based on AMD’s FSR 4, which has already debuted in AMD’s latest RX 9070 and RX 9070 XT graphics cards.

PlayStation’s lead architect, Mark Cerny, confirmed the company’s vision, stating:
“Our target is to have something very similar to FSR 4’s upscaler available on PS5 Pro for 2026 titles as the next evolution of PSSR.”
Many PS5 Pro games already use PlayStation Spectral Super Resolution (PSSR), an AI-based upscaler that can convert 720p images to 4K while enhancing visual elements like particle effects. Compared to AMD’s FSR 3, PSSR has shown impressive results, but Sony isn’t stopping there.
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In a newly revealed collaboration with AMD, Sony played a role in developing FSR 4, which leverages a neural network-based upscaler for even sharper, more detailed images. Now, Sony plans to bring this technology to the PS5 Pro, improving the console’s upscaling quality beyond what PSSR currently offers.
Sony’s partnership with AMD, known as Project Amethyst, was first publicly announced in December 2023 as a multiyear collaboration. However, according to Cerny, this partnership actually started earlier and FSR 4 is its first major achievement:
“The neural network (and training recipe) in FSR 4’s upscaler are the first results of the Amethyst collaboration… a more advanced approach that can exceed the crispness of PSSR.”
While FSR 4 won’t immediately replace PSSR, Sony is actively working on integrating it into the PS5 Pro’s ecosystem. Developers are still encouraged to use PSSR for now, as it will take time to fully implement FSR 4’s AI-powered upscaling into the console and future titles.
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Sony’s collaboration with AMD under Project Amethyst might extend beyond the PS5 Pro. Cerny hints that this machine learning technology could be used across multiple devices, allowing developers to seamlessly transition their code from one platform to another.
“Now to be clear, this technology has uses beyond PlayStation, and it’s about supporting broad work in machine learning across a variety of devices.”
This suggests that future Sony products, possibly including handhelds, VR devices, or even cloud gaming platforms, could benefit from these AI advancements.